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PROGRAM/Bigdata-AI

YOLOv3 - Android Studio (작성중)

 

1. 구글에서 yolov3 android 로 검색해보면 나오는 사이트이긴 하나 아주 간략히만 되어 있다.

github.com/ivangrov/Android-Deep-Learning-with-OpenCV

 

ivangrov/Android-Deep-Learning-with-OpenCV

Contribute to ivangrov/Android-Deep-Learning-with-OpenCV development by creating an account on GitHub.

github.com

 

2. 검색해서 찾았으나 위의 1번을 참고해서 돌린것으로 판단된다.

m.blog.naver.com/bdg9412/221795234705

 

YOLOV3 - Android

yolov3를 안드로이드 스튜디오를 통하여 안드로이드 폰에서 작동하도록 진행해 보겠습니다.​준비물 - And...

blog.naver.com

 

3. 구글에서 안드로이드 스튜디오 opencv를 검색해서 찾아보았다. 자세히 되어 있다. 1,2번에 녹여 넣어야 한다.

webnautes.tistory.com/1054

 

Android NDK + CMake + OpenCV 카메라 예제 및 프로젝트 생성방법(Android Camera Example with NDK, OpenCV, CMake )

안녕하세요 : ) NDK를 지원하는 안드로이드 프로젝트를 생성한 후, OpenCV 라이브러리를 추가하여 사용하는 방법을 설명합니다. 간단한 예제로 OpenCV Java API에서 캡처한 영상을 OpenCV C++ API에서 그레

webnautes.tistory.com

 

 

 

 

Yolo를 안드로이드 스튜디오에서 적용되도록 코드를 작성한다.

위의 Git을 참고해서 작성하려고 하는데 뭔가 끊어져 있다.

하나씩 모아서 붙여서 작성해 보자

 

- Create New Project -> Native C++

- Language : Java

- Minimum SDK : API 21 선택

- Finish

 

안드로이드용 OpenCV 설치

opencv github release 검색 

여러 버전별로 파일들이 있으나 opencv-4.4.0-android-sdk.zip 다운로드

 

압축풀어 C드라이브에 이동

- 다운받은 압축파일을 푼다 : OpenCV-android-sdk 폴더가 생성된다.

- C:\ 루트 드라이브에 폴더를 이동 : C:\OpenCV-android-sdk

 

 

안드로이드 스튜디오에 적용

- File -> New -> Import Module... 

- C:\OpenCV-android-sdk\sdk 선택

C:\ OpenCV-android-sdk\sdk 선택

 

- File -> Projcet Structure...

- Dependencies -> app -> + -> 3 Module Dependency

- sdk 체크 -> OK

- 이전메뉴(Project Structure)에서 OK를 누르고 마무리

 

코드 붙여넣기 # 1 : app>res>values>styles.xml

<!-- No Title Bar-->
<item name="windowActionBar">false</item>
<item name="windowNoTitle">true</item>

- styles.xml 이 없으면 다음과 같이 생성

- app > res > values > 에서  마우스 오른쪽 > New -> XML -> Values XML File

- 'styles' 타이핑 -> Finish

코드 붙여넣기 # 2 : app>res>layout>activity_main.xml

- activity_main.xml 파일을 수정

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:opencv="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"

    android:orientation="vertical"
    tools:context=".MainActivity">

    <org.opencv.android.JavaCameraView
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        opencv:camera_id="any"
        android:visibility="gone"
        android:id="@+id/activity_surface_view" />

</LinearLayout>

 

 

코드 붙여넣기 # 3, #4 : app>manifests>AndroidManifest.xml

- AndroidManifest.xml 파일을 수정

- 5번 라인 ~ 15번 라인까지 삽입됨

<uses-permission android:name="android.permission.CAMERA"/>
<uses-feature android:name="android.hardware.camera" android:required="false"/>
<uses-feature android:name="android.hardware.camera.autofocus" android:required="false"/>
<uses-feature android:name="android.hardware.camera.front" android:required="false"/>
<uses-feature android:name="android.hardware.camera.front.autofocus"  android:required="false"/>

<supports-screens android:resizeable="true"
	android:smallScreens="true"
	android:normalScreens="true"
	android:largeScreens="true"
	android:anyDensity="true" />

- AndroidManifest.xml 파일을 수정

- <activity android:name=".MainActivity"> 라인을 찾아 아래 코드로 수정

위의 코드를 아래코드로 수정
<activity android:name=".MainActivity">

=> 

<activity android:name=".MainActivity"
	android:screenOrientation="landscape"
	android:configChanges="keyboardHidden|orientation">

코드 붙여넣기 # 5 : app>java > ... > MainActivity.java

- 중요한것은 첫번째 줄은 남겨야 함

import androidx.appcompat.app.AlertDialog;
import androidx.appcompat.app.AppCompatActivity;

import android.content.DialogInterface;
import android.os.Bundle;
import android.annotation.TargetApi;
import android.content.pm.PackageManager;
import android.os.Build;
import android.util.Log;
import android.view.SurfaceView;
import android.view.WindowManager;
import org.opencv.android.BaseLoaderCallback;
import org.opencv.android.CameraBridgeViewBase;
import org.opencv.android.LoaderCallbackInterface;
import org.opencv.android.OpenCVLoader;
import org.opencv.core.Mat;

import java.util.Collections;
import java.util.List;

import static android.Manifest.permission.CAMERA;


public class MainActivity extends AppCompatActivity
        implements CameraBridgeViewBase.CvCameraViewListener2 {

    private static final String TAG = "opencv";
    private Mat matInput;
    private Mat matResult;

    private CameraBridgeViewBase mOpenCvCameraView;

    public native void ConvertRGBtoGray(long matAddrInput, long matAddrResult);


    static {
        System.loadLibrary("opencv_java4");
        System.loadLibrary("native-lib");
    }



    private BaseLoaderCallback mLoaderCallback = new BaseLoaderCallback(this) {
        @Override
        public void onManagerConnected(int status) {
            switch (status) {
                case LoaderCallbackInterface.SUCCESS:
                {
                    mOpenCvCameraView.enableView();
                } break;
                default:
                {
                    super.onManagerConnected(status);
                } break;
            }
        }
    };


    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
                WindowManager.LayoutParams.FLAG_FULLSCREEN);
        getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON,
                WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);

        setContentView(R.layout.activity_main);

        mOpenCvCameraView = (CameraBridgeViewBase)findViewById(R.id.activity_surface_view);
        mOpenCvCameraView.setVisibility(SurfaceView.VISIBLE);
        mOpenCvCameraView.setCvCameraViewListener(this);
        mOpenCvCameraView.setCameraIndex(0); // front-camera(1),  back-camera(0)
    }

    @Override
    public void onPause()
    {
        super.onPause();
        if (mOpenCvCameraView != null)
            mOpenCvCameraView.disableView();
    }

    @Override
    public void onResume()
    {
        super.onResume();

        if (!OpenCVLoader.initDebug()) {
            Log.d(TAG, "onResume :: Internal OpenCV library not found.");
            OpenCVLoader.initAsync(OpenCVLoader.OPENCV_VERSION_3_2_0, this, mLoaderCallback);
        } else {
            Log.d(TAG, "onResum :: OpenCV library found inside package. Using it!");
            mLoaderCallback.onManagerConnected(LoaderCallbackInterface.SUCCESS);
        }
    }


    public void onDestroy() {
        super.onDestroy();

        if (mOpenCvCameraView != null)
            mOpenCvCameraView.disableView();
    }

    @Override
    public void onCameraViewStarted(int width, int height) {

    }

    @Override
    public void onCameraViewStopped() {

    }

    @Override
    public Mat onCameraFrame(CameraBridgeViewBase.CvCameraViewFrame inputFrame) {

        matInput = inputFrame.rgba();

        if ( matResult == null )

            matResult = new Mat(matInput.rows(), matInput.cols(), matInput.type());

        ConvertRGBtoGray(matInput.getNativeObjAddr(), matResult.getNativeObjAddr());

        return matResult;
    }


    protected List<? extends CameraBridgeViewBase> getCameraViewList() {
        return Collections.singletonList(mOpenCvCameraView);
    }


    //여기서부턴 퍼미션 관련 메소드
    private static final int CAMERA_PERMISSION_REQUEST_CODE = 200;


    protected void onCameraPermissionGranted() {
        List<? extends CameraBridgeViewBase> cameraViews = getCameraViewList();
        if (cameraViews == null) {
            return;
        }
        for (CameraBridgeViewBase cameraBridgeViewBase: cameraViews) {
            if (cameraBridgeViewBase != null) {
                cameraBridgeViewBase.setCameraPermissionGranted();
            }
        }
    }

    @Override
    protected void onStart() {
        super.onStart();
        boolean havePermission = true;
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
            if (checkSelfPermission(CAMERA) != PackageManager.PERMISSION_GRANTED) {
                requestPermissions(new String[]{CAMERA}, CAMERA_PERMISSION_REQUEST_CODE);
                havePermission = false;
            }
        }
        if (havePermission) {
            onCameraPermissionGranted();
        }
    }

    @Override
    @TargetApi(Build.VERSION_CODES.M)
    public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
        if (requestCode == CAMERA_PERMISSION_REQUEST_CODE && grantResults.length > 0
                && grantResults[0] == PackageManager.PERMISSION_GRANTED) {
            onCameraPermissionGranted();
        }else{
            showDialogForPermission("앱을 실행하려면 퍼미션을 허가하셔야합니다.");
        }
        super.onRequestPermissionsResult(requestCode, permissions, grantResults);
    }


    @TargetApi(Build.VERSION_CODES.M)
    private void showDialogForPermission(String msg) {

        AlertDialog.Builder builder = new AlertDialog.Builder( MainActivity.this);
        builder.setTitle("알림");
        builder.setMessage(msg);
        builder.setCancelable(false);
        builder.setPositiveButton("예", new DialogInterface.OnClickListener() {
            public void onClick(DialogInterface dialog, int id){
                requestPermissions(new String[]{CAMERA}, CAMERA_PERMISSION_REQUEST_CODE);
            }
        });
        builder.setNegativeButton("아니오", new DialogInterface.OnClickListener() {
            public void onClick(DialogInterface arg0, int arg1) {
                finish();
            }
        });
        builder.create().show();
    }


}

- ConvertRGBtoGray function 수정

 

코드 붙여넣기 # 6 : native-lib.cpp

- MainActivity.java파일에서 Create JNI function for ConvertRGBtoGRay 로 생성된 함수

- 불필요한 부분을 지우고 

- 위 2줄은 위쪽에

- 아래 3줄은 //TODO 아래에 삽입

#include <opencv2/opencv.hpp>

using namespace cv;




Mat &matInput = *(Mat *)mat_addr_input;
Mat &matResult = *(Mat *)mat_addr_result;

cvtColor(matInput, matResult, COLOR_RGBA2GRAY);

 

코드 붙여넣기 # 7: app>cpp>CMakeLists.txt 

- CMakeLists.txt파일을 아래 파일로 바꾸기

- 기존 파일내용을 모두 삭제 

- 아래 코드를 복사하여 붙이기

# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html

# Sets the minimum version of CMake required to build the native library.

cmake_minimum_required(VERSION 3.4.1)

set(pathPROJECT C:/Users/webnautes/AndroidStudioProjects/UseOpenCVwithCMake) # 수정필요
set(pathOPENCV ${pathPROJECT}/sdk) # 수정 필요
set(pathLIBOPENCV_JAVA ${pathOPENCV}/native/libs/${ANDROID_ABI}/libopencv_java4.so)

set(CMAKE_VERBOSE_MAKEFILE on)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11")

include_directories(${pathOPENCV}/native/jni/include)


# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.

add_library( # Sets the name of the library.
        native-lib

        # Sets the library as a shared library.
        SHARED

        # Provides a relative path to your source file(s).
        ${pathPROJECT}/app/src/main/cpp/native-lib.cpp )



add_library( lib_opencv SHARED IMPORTED )

set_target_properties(lib_opencv PROPERTIES IMPORTED_LOCATION ${pathLIBOPENCV_JAVA})


# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.

find_library( # Sets the name of the path variable.
        log-lib

        # Specifies the name of the NDK library that
        # you want CMake to locate.
        log )

# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.

target_link_libraries( # Specifies the target library.
        native-lib

        lib_opencv

        # Links the target library to the log library
        # included in the NDK.
        ${log-lib} )

프로젝트 경로 수정하기 

- 내가 생성한 프로젝트의 경로로 수정하기

Sync Project

- 수정한 내용을 동기화하기

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