1. 구글에서 yolov3 android 로 검색해보면 나오는 사이트이긴 하나 아주 간략히만 되어 있다.
github.com/ivangrov/Android-Deep-Learning-with-OpenCV
ivangrov/Android-Deep-Learning-with-OpenCV
Contribute to ivangrov/Android-Deep-Learning-with-OpenCV development by creating an account on GitHub.
github.com
2. 검색해서 찾았으나 위의 1번을 참고해서 돌린것으로 판단된다.
m.blog.naver.com/bdg9412/221795234705
YOLOV3 - Android
yolov3를 안드로이드 스튜디오를 통하여 안드로이드 폰에서 작동하도록 진행해 보겠습니다.준비물 - And...
blog.naver.com
3. 구글에서 안드로이드 스튜디오 opencv를 검색해서 찾아보았다. 자세히 되어 있다. 1,2번에 녹여 넣어야 한다.
Android NDK + CMake + OpenCV 카메라 예제 및 프로젝트 생성방법(Android Camera Example with NDK, OpenCV, CMake )
안녕하세요 : ) NDK를 지원하는 안드로이드 프로젝트를 생성한 후, OpenCV 라이브러리를 추가하여 사용하는 방법을 설명합니다. 간단한 예제로 OpenCV Java API에서 캡처한 영상을 OpenCV C++ API에서 그레
webnautes.tistory.com
Yolo를 안드로이드 스튜디오에서 적용되도록 코드를 작성한다.
위의 Git을 참고해서 작성하려고 하는데 뭔가 끊어져 있다.
하나씩 모아서 붙여서 작성해 보자
- Create New Project -> Native C++
- Language : Java
- Minimum SDK : API 21 선택
- Finish
안드로이드용 OpenCV 설치
opencv github release 검색
여러 버전별로 파일들이 있으나 opencv-4.4.0-android-sdk.zip 다운로드
압축풀어 C드라이브에 이동
- 다운받은 압축파일을 푼다 : OpenCV-android-sdk 폴더가 생성된다.
- C:\ 루트 드라이브에 폴더를 이동 : C:\OpenCV-android-sdk
안드로이드 스튜디오에 적용
- File -> New -> Import Module...
- C:\OpenCV-android-sdk\sdk 선택
- File -> Projcet Structure...
- Dependencies -> app -> + -> 3 Module Dependency
- sdk 체크 -> OK
- 이전메뉴(Project Structure)에서 OK를 누르고 마무리
코드 붙여넣기 # 1 : app>res>values>styles.xml
<!-- No Title Bar-->
<item name="windowActionBar">false</item>
<item name="windowNoTitle">true</item>
- styles.xml 이 없으면 다음과 같이 생성
- app > res > values > 에서 마우스 오른쪽 > New -> XML -> Values XML File
- 'styles' 타이핑 -> Finish
코드 붙여넣기 # 2 : app>res>layout>activity_main.xml
- activity_main.xml 파일을 수정
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:opencv="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
tools:context=".MainActivity">
<org.opencv.android.JavaCameraView
android:layout_width="match_parent"
android:layout_height="match_parent"
opencv:camera_id="any"
android:visibility="gone"
android:id="@+id/activity_surface_view" />
</LinearLayout>
코드 붙여넣기 # 3, #4 : app>manifests>AndroidManifest.xml
- AndroidManifest.xml 파일을 수정
- 5번 라인 ~ 15번 라인까지 삽입됨
<uses-permission android:name="android.permission.CAMERA"/>
<uses-feature android:name="android.hardware.camera" android:required="false"/>
<uses-feature android:name="android.hardware.camera.autofocus" android:required="false"/>
<uses-feature android:name="android.hardware.camera.front" android:required="false"/>
<uses-feature android:name="android.hardware.camera.front.autofocus" android:required="false"/>
<supports-screens android:resizeable="true"
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:anyDensity="true" />
- AndroidManifest.xml 파일을 수정
- <activity android:name=".MainActivity"> 라인을 찾아 아래 코드로 수정
위의 코드를 아래코드로 수정
<activity android:name=".MainActivity">
=>
<activity android:name=".MainActivity"
android:screenOrientation="landscape"
android:configChanges="keyboardHidden|orientation">
코드 붙여넣기 # 5 : app>java > ... > MainActivity.java
- 중요한것은 첫번째 줄은 남겨야 함
import androidx.appcompat.app.AlertDialog;
import androidx.appcompat.app.AppCompatActivity;
import android.content.DialogInterface;
import android.os.Bundle;
import android.annotation.TargetApi;
import android.content.pm.PackageManager;
import android.os.Build;
import android.util.Log;
import android.view.SurfaceView;
import android.view.WindowManager;
import org.opencv.android.BaseLoaderCallback;
import org.opencv.android.CameraBridgeViewBase;
import org.opencv.android.LoaderCallbackInterface;
import org.opencv.android.OpenCVLoader;
import org.opencv.core.Mat;
import java.util.Collections;
import java.util.List;
import static android.Manifest.permission.CAMERA;
public class MainActivity extends AppCompatActivity
implements CameraBridgeViewBase.CvCameraViewListener2 {
private static final String TAG = "opencv";
private Mat matInput;
private Mat matResult;
private CameraBridgeViewBase mOpenCvCameraView;
public native void ConvertRGBtoGray(long matAddrInput, long matAddrResult);
static {
System.loadLibrary("opencv_java4");
System.loadLibrary("native-lib");
}
private BaseLoaderCallback mLoaderCallback = new BaseLoaderCallback(this) {
@Override
public void onManagerConnected(int status) {
switch (status) {
case LoaderCallbackInterface.SUCCESS:
{
mOpenCvCameraView.enableView();
} break;
default:
{
super.onManagerConnected(status);
} break;
}
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON,
WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
setContentView(R.layout.activity_main);
mOpenCvCameraView = (CameraBridgeViewBase)findViewById(R.id.activity_surface_view);
mOpenCvCameraView.setVisibility(SurfaceView.VISIBLE);
mOpenCvCameraView.setCvCameraViewListener(this);
mOpenCvCameraView.setCameraIndex(0); // front-camera(1), back-camera(0)
}
@Override
public void onPause()
{
super.onPause();
if (mOpenCvCameraView != null)
mOpenCvCameraView.disableView();
}
@Override
public void onResume()
{
super.onResume();
if (!OpenCVLoader.initDebug()) {
Log.d(TAG, "onResume :: Internal OpenCV library not found.");
OpenCVLoader.initAsync(OpenCVLoader.OPENCV_VERSION_3_2_0, this, mLoaderCallback);
} else {
Log.d(TAG, "onResum :: OpenCV library found inside package. Using it!");
mLoaderCallback.onManagerConnected(LoaderCallbackInterface.SUCCESS);
}
}
public void onDestroy() {
super.onDestroy();
if (mOpenCvCameraView != null)
mOpenCvCameraView.disableView();
}
@Override
public void onCameraViewStarted(int width, int height) {
}
@Override
public void onCameraViewStopped() {
}
@Override
public Mat onCameraFrame(CameraBridgeViewBase.CvCameraViewFrame inputFrame) {
matInput = inputFrame.rgba();
if ( matResult == null )
matResult = new Mat(matInput.rows(), matInput.cols(), matInput.type());
ConvertRGBtoGray(matInput.getNativeObjAddr(), matResult.getNativeObjAddr());
return matResult;
}
protected List<? extends CameraBridgeViewBase> getCameraViewList() {
return Collections.singletonList(mOpenCvCameraView);
}
//여기서부턴 퍼미션 관련 메소드
private static final int CAMERA_PERMISSION_REQUEST_CODE = 200;
protected void onCameraPermissionGranted() {
List<? extends CameraBridgeViewBase> cameraViews = getCameraViewList();
if (cameraViews == null) {
return;
}
for (CameraBridgeViewBase cameraBridgeViewBase: cameraViews) {
if (cameraBridgeViewBase != null) {
cameraBridgeViewBase.setCameraPermissionGranted();
}
}
}
@Override
protected void onStart() {
super.onStart();
boolean havePermission = true;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
if (checkSelfPermission(CAMERA) != PackageManager.PERMISSION_GRANTED) {
requestPermissions(new String[]{CAMERA}, CAMERA_PERMISSION_REQUEST_CODE);
havePermission = false;
}
}
if (havePermission) {
onCameraPermissionGranted();
}
}
@Override
@TargetApi(Build.VERSION_CODES.M)
public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
if (requestCode == CAMERA_PERMISSION_REQUEST_CODE && grantResults.length > 0
&& grantResults[0] == PackageManager.PERMISSION_GRANTED) {
onCameraPermissionGranted();
}else{
showDialogForPermission("앱을 실행하려면 퍼미션을 허가하셔야합니다.");
}
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
@TargetApi(Build.VERSION_CODES.M)
private void showDialogForPermission(String msg) {
AlertDialog.Builder builder = new AlertDialog.Builder( MainActivity.this);
builder.setTitle("알림");
builder.setMessage(msg);
builder.setCancelable(false);
builder.setPositiveButton("예", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id){
requestPermissions(new String[]{CAMERA}, CAMERA_PERMISSION_REQUEST_CODE);
}
});
builder.setNegativeButton("아니오", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface arg0, int arg1) {
finish();
}
});
builder.create().show();
}
}
- ConvertRGBtoGray function 수정
코드 붙여넣기 # 6 : native-lib.cpp
- MainActivity.java파일에서 Create JNI function for ConvertRGBtoGRay 로 생성된 함수
- 불필요한 부분을 지우고
- 위 2줄은 위쪽에
- 아래 3줄은 //TODO 아래에 삽입
#include <opencv2/opencv.hpp>
using namespace cv;
Mat &matInput = *(Mat *)mat_addr_input;
Mat &matResult = *(Mat *)mat_addr_result;
cvtColor(matInput, matResult, COLOR_RGBA2GRAY);
코드 붙여넣기 # 7: app>cpp>CMakeLists.txt
- CMakeLists.txt파일을 아래 파일로 바꾸기
- 기존 파일내용을 모두 삭제
- 아래 코드를 복사하여 붙이기
# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html
# Sets the minimum version of CMake required to build the native library.
cmake_minimum_required(VERSION 3.4.1)
set(pathPROJECT C:/Users/webnautes/AndroidStudioProjects/UseOpenCVwithCMake) # 수정필요
set(pathOPENCV ${pathPROJECT}/sdk) # 수정 필요
set(pathLIBOPENCV_JAVA ${pathOPENCV}/native/libs/${ANDROID_ABI}/libopencv_java4.so)
set(CMAKE_VERBOSE_MAKEFILE on)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11")
include_directories(${pathOPENCV}/native/jni/include)
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
add_library( # Sets the name of the library.
native-lib
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
${pathPROJECT}/app/src/main/cpp/native-lib.cpp )
add_library( lib_opencv SHARED IMPORTED )
set_target_properties(lib_opencv PROPERTIES IMPORTED_LOCATION ${pathLIBOPENCV_JAVA})
# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.
find_library( # Sets the name of the path variable.
log-lib
# Specifies the name of the NDK library that
# you want CMake to locate.
log )
# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.
target_link_libraries( # Specifies the target library.
native-lib
lib_opencv
# Links the target library to the log library
# included in the NDK.
${log-lib} )
프로젝트 경로 수정하기
- 내가 생성한 프로젝트의 경로로 수정하기
Sync Project
- 수정한 내용을 동기화하기
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